Big Time preseason revenue reaches $100 million, with total NFT transaction volume reaching $230 million
Original source: Big Time
Star game developer Big Time Studios announced its highly anticipated free multiplayer online action/MMO RPG game Big Time. An impressive $100 million in revenue was generated, and total player transactions exceeded $230 million.
These revenue and total What makes the transaction volume even more impressive is that in the past 30 days, Big Time's NFT market has surpassed well-known NFT markets such as Axie Infinity and Immutable X. Although Big Time is currently in its pre-season, the invitation-only closed beta period of the game, these numbers illustrate the huge demand among players for high-quality NFT games and a prosperous and stable economy.
Player retention is the core attraction of the game. There are two key factors that contribute to their high player retention rate. The first is that users love Big Time's intense combat and dynamic gameplay, which combines action RPGs like Diablo with the vast exploratory realms of an MMO like World of Warcraft. Players fight through difficult battles through procedurally generated dungeons, complete missions, and collect vital resources needed to craft valuable non-fungible tokens (NFTs).
The second factor is their unique approach to fair token issuance. The fair token issuance method ensures that only players can collect, refine, craft and upgrade items through in-game activities, using the game’s native token $BIGTIME. This method allows players to speed up crafting times and access Prestige Portals, which offer increased drop rates for collectible items in the game. The only purchasable items are Time Crystals, a non-crypto premium currency used for in-game activities such as crafting, upgrading gear, charging items, or accessing premium content.
"A fair token issuance approach balances the economy. NFT hunters cannot buy success with money. Our unique approach combines high-quality gaming excitement with innovative digital collectibles fused together with collectibles that are collected in-game rather than given away or sold. Our NFT marketplace and economy resonate with players, as our preseason total transaction volume of 230 million shows. Imagine , what will happen as we get closer to officially opening the game to more players," said Ari Meilich, CEO of Big Time Studios.
By prioritizing its player community, Big Time Studios is leveling the playing field for all players through a fair in-game token distribution method. Tokens are collected through in-game activity, preventing non-players from buying their way to success or hoarding NFTs. This commitment to fairness and inclusion sets Big Time apart from the rest of the NFT and traditional gaming industries.
Big Time’s successful preseason launch continues to shatter skepticism about the viability of NFT gaming, setting a new bar for what is possible. The game’s entertainment value and economic incentives have attracted a large number of active players, dispelling skepticism and demonstrating the huge potential of NFT gaming.
“We are a gaming company first,” said Meilich. “Our most important priority is delivering an amazing game and immersive gaming experience. Players want entertainment value, not just the economic incentives of the game. This approach sets us apart and, given its recent success, shows that we are moving Web3 gaming in the right direction,” said Meilich, highlighting Big Time Studios’ commitment to delivering a high-quality gaming experience.
Looking ahead, new features and updates will further enhance the immersive gaming experience and ensure that Big Time continues to lead the NFT gaming industry.
This article comes from a contribution and does not represent the views of BlockBeats.
Disclaimer: The content of this article solely reflects the author's opinion and does not represent the platform in any capacity. This article is not intended to serve as a reference for making investment decisions.
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